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The Games Machine 74
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XENIATGM74.iso
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FIFA 2000
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setup
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data1.cab
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Component_1
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player
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textures
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pk044.fsh
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index.fsh
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Wrap
Text File
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1999-10-08
|
2KB
|
31 lines
FSHTool generated file -- be very careful when editing
in.fsh
FSH
SHPI 9 objects, tag GIMX
BUFSZ 96864
NOGLOBPAL
hjfr 0000.BMP
BMP 7B +2 100 100 {0 0 0 0}
PAL 2A 256 1 {256 0 0 0}
TXT 6F 392 0
%AA@%80%03%0F%1F%20%0F%1F%20%0D%1D%20%06%16%20%0C%1C%20%0D%1D%20%0E%1E%20%0E%1E%20%0E%1E%20%0E%1E%20%0D%1D%20%0E%1E%20%0E%1E%20%0D%1D%20%0C%1C%20%0C%1C%20%0C%1C%20%09%19%20%0A%1A%20%0E%1E.%0E%10.%0E%1E.%0E%1E.%07%17%20%0C%10,%06%16%20%0C%1C%20%0C%1C,%0A%1A%20@%1E.%0D%1D-%0D%1D-%0F%1F/%0E%10.%0A%1A%20%0E%1E%20%0E%1E%20@%1B+%0D%1D%20%0A%1A%20%09%19)%0D%1D-@%1C,%0B%1B+%09%19%20@%1A*%09%19)@%1C,%0C%1C,%0C%1C,%09%19)%09%19%20@%1C,@%1C,@%1D-%04%14$%0B%1B+%0C%1C,%0C%10,%09%19%20@%19)%0A%1A*%0B%10+%08%18%20%08%18%20%06%16&%06%16&%0C%1C,%09%19)%04%14$@%1A*%09%19)%08%18(@%16&%05%15%25%07%17%20%07%17'%0A%1A*%07%17'@%1A*%04%14$%03%13#@%17'%05%15%25%05%15%25%03%13#%03%13#%08%18(%09%19)@%14$%05%15%25%04%14$%08%10(%09%10)@%12"%05%15%25@%16&%07%17'%04%14$@%14$%06%16%20@%17'%06%16&@%15%25%06%16&%06%16&%06%16&%06%16&%03%10#%05%10%25@%16&%08%10(%08%10(%06%10&%07%10'%0E%10.%0C%10,%0B%10+%0F%10/%07%10'%0F%10/%0E%10.%09%10)%07%10'%06%10&%04%10$%04%10$%04%10$%00%00%00%00
hjbx 0001.BMP
BMP 7B +0 64 64 {0 0 0 0}
hslv 0002.BMP
BMP 7B +0 64 48 {0 0 0 0}
mjfr 0003.BMP
BMP 7B +0 50 50 {0 0 0 0}
!PAD 4 00000000
mjbx 0004.BMP
BMP 7B +0 32 32 {0 0 0 0}
mslv 0005.BMP
BMP 7B +0 32 24 {0 0 0 0}
ljfr 0006.BMP
BMP 7B +0 25 25 {0 0 0 0}
!PAD 7 00000000000000
ljbx 0007.BMP
BMP 7B +0 16 16 {0 0 0 0}
lslv 0008.BMP
BMP 7B +0 16 12 {0 0 0 0}
#END